Controls:

Keyboard

  • WASD / arrows to navigate
  • Space to Roll / Attack
  • J + K or Left + Right mouse to toggle / cycle targeting
  • Mouse look

Gamepad

  • Left stick navigate
  • Right stick look
  • Right trigger roll / attack
  • Right / left bumper to toggle / cycle targeting

DALE THE SNAIL: Roots Of Revenge 

CONCEIVED AND PRODUCED IN NINE DAYS FOR GGJ 2023

FEATURING THE TALENTS OF:

Jesse Sheehan       Story, UI                      @sweetfreak on itch.io
Lori Kinney Production and QA                    www.simplylori.com
Carlos Ochoa Concept Artist + 3D Artist                                      toonochoa.myportfolio.com/ | www.artstation.com/bokhum | toonochoa@gmail.com 
Hit-HarderSound Designer                   twitter.com/HitHarderST   | email@alexharder.com 
The Chronomaniac      3D Art, Game Design                    www.youtube.com/@The_Chronomaniac | https://twitter.com/le_chronomaniac
Tyler Gonelli  
Sound Designer                      www.tgonellimusic.com/ | https://twitter.com/GonelliT | tyler@tgonellimusic.com 
Carlos Michael (CM)
Project Managment, Developer            www.instagram.com/_carlos.michael_/ | carlosmichaeldev@gmail.com
Paul Barbato
Artist                         gigapully.itch.io/
Mason Lieberman        Music Composition, Audio Direction                 www.masonlieberman.com 
Alex Rupp-Coppi Programming, Tech Art, Project coordinator    www.alexrupp.com


Anthony Zambitoas "Dale the Snail"

TECH

Unity, Blender, Photoshop, FMOD, Logic.
Synty Polygon Low Poly Assets
MK Toon - Stylized Shader
UnityFx.Outline



StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorsPaul Barbato, The Chronomaniac, rcoppy, SweetFreak!, CM
GenreAction
Tags3D, Action-Adventure, Horror, Monsters, Singleplayer

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